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0
votes
Won't Fix
2022 02 20 TEST - 05
Steps 1 12 3 4 6 Read more
0
votes
In Progress
2022 02 20 TEST - 06
steps aaaaaaa Read more
0
votes
By Design
2022 02 20 TEST - 08
Steps1 2 Read more
0
votes
Third Party Issue
2022 02 20 TEST - 09
Steps 1 2 3 4 5 6 Read more
0
votes
Fixed
2022 02 20 TEST - 11
Steps 12 3 4 5 Read more
0
votes
Fixed
2022 02 20 TEST - 10
Steps1 2 3 Read more
0
votes
Fixed
2022 02 20 TEST - 15
Steps1 34566 Read more
0
votes
Won't Fix
2022 02 20 TEST - 14
Steps to reproduce:123 Read more
0
votes
Active
2022 02 20 TEST - 16
Stats123 Expected result: Read more
1
votes
Active
2022 02 20 TEST - 19
Steps 1234566 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved