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In Progress
Fixed in 1.9.1-preview
Won't Fix in 1.7.X
In Progress in 1.2.X
Votes
0
Found in [Package]
1.0.8
1.2.0-preview
1.5.0-preview
1.7.2-preview
1.9.1-preview
Issue ID
MLA-2407
Regression
No
2022 02 20 TEST - 06
steps
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Resolution Note (1.7.X):
Not fixing this