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Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more
"System.UnauthorizedAccessException" error appears when generating light...
Reproduction steps:1. Download, extract, and add the attached “repro_IN-89061.zip“ project to a Perforce workspace2. Open the “repro... Read more
Box selection in Scene View doesn't select 3D objects when GPU Resident ...
Steps to reproduce:1. Open the attached “BoxSelectGPURD.zip” project2. Open the “SampleScene”3. In Project Settings → Graphics, Make... Read more
[M1] Crash on objc_msgSend when installing the Muse Common Library
Reproduction steps:1. Open the “IN-86206.zip” project2. Install the “Muse Common Library” Package through Window → Package Manager3.... Read more
Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project
Reproduction steps:1. Open the attached “TestUnity6.zip” project2. Observe the crash Reproducible in: 2023.1.0b2. 6000.0.28f1, 6000.... Read more
Editing BehaviorGraphAgent variable at runtime will impact all the agent...
Reported here: https://discussions.unity.com/t/multiple-subgraph-instances-make-it-difficult-for-me-to-pass-variables-between-graph-... Read more
SamplerState Property Missing Anisotropic Filtering
Reproduction steps:1. Open the attached “T2000470_Sampler.zip“ project2. Open the “Assets/SG_MyTestShader.shadergraph” Shader Graph3... Read more
The value of the "Select" button is shown as 0 in the Input Debugger whe...
How to reproduce:1. Open any project with Input Systems package2. Open Windows → Analysis → Input Debugger3. Press the “Select“ butt... Read more
[Mobile] 'InputAnalytics.IInputAnalytic' does not contain a definition f...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP