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0
votes
Fixed

[Experimental] SpriteRenderer.color does not get updated on change via s...

2D

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Sep 24, 2016

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Version/s: 5.5.0a6

How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more

0
votes
Fixed

NullReferenceException errors are thrown after exiting Play mode when "E...

Cloth

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Oct 06, 2021

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Version/s: 2021.2.0a17, 2022.1

How to reproduce:1. Open the attached project "clothBug"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
By Design

Switching graphics API to any OpenGL crashes Unity

OpenGL

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Apr 18, 2016

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Version/s: 5.3.4f1

Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more

0
votes
Postponed

[Compiler] Sending enum cast to Method that expects an enum fails to com...

Mono

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more

0
votes
Won't Fix

A script public variable value is not used when set in the Inspector window

Serialization

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Mar 24, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more

0
votes
Active

HDRP water renders with blocky artifacts while looking through transpar...

Environment Effects

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-108732” project2. Open the “Island” Scene3. Ensure Transparent Depth Prepass is enabled (E... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Veloc...

Visual Effects - Legacy

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Oct 07, 2018

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Version/s: 2018.1.0a6, 2018.2.10f1

How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode3. Press space4. Inspect the errors in the Console windo... Read more

5
votes
Fixed

[Android][PowerVR] 2D Lights are constantly duplicating and increasing i...

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Aug 27, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-112801” project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

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