Search Issue Tracker
[macOS] Crash when Accelerator cache server upload is enabled
Reproduction steps: Unzip the user’s project Install the necessary Unity version for testing (other versions can be tested by tweaki... Read more
"Cannot restructure Prefab instance" when using drag and drop to reorder...
Reproduction steps:1. Open the “MinProject“ project2. Open the “Scene” scene3. Select the “Prefab” GameObject4. Reorder the script c... Read more
UI panel position resets when sliders are scrolled in Play mode
Reproduction steps: Open the user's attached project Open Assets > Scenes > SampleScene Enter Play mode In the Game view, scro... Read more
Custom Editor Window changes position when the Editor is closed and reop...
How to reproduce:1. Open the attached project “4425_CustomWindowBug.zip“2. Open the custom Window (Tools > Cronus > State Mach... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce:1. Create new project2. Add new Cube to the Hierarchy3. Make Cube a prefab by dragging it from Hierarchy to Project... Read more
[Backport] Shader.worldPosition interferes with drawing of the Shader wh...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
Point Lights are not visible on Mobile when adjusting RGB values by a cu...
Open the attached project "UI-TestProject.zip" Open the Lighting Scene Open Build Settings from File > Build Settings Switch to A... Read more
Lighting Settings Assets values default to another Assets values when mu...
How to reproduce:1. Open any project2. Right click in Project Browser and create two Lighting Settings Assets3. While one of the Ass... Read more
VFX graph Auto Compile option does not save and resets to enabled when r...
Reproduction steps:1. Open the “MinProject” project2. Open the “MyVFX” graph3. Disable Auto Compile4. Close and reopen the graph Exp... Read more
'Invalid worldAABB. Object is too large or too far away from the origin’...
Reproduction steps:1. Open the attached ‘RootMotionRigidBodyTimeScaleBug' project2. Open the ‘SampleScene’3. Enter Play mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog