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Crash on do_runtime_invoke when the Editor is compiling after modifying ...
Reproduction steps:1. Open the attached project “RiderCompilation”2. Open the Preferences window (Edit > Preferences) and in the ... Read more
Scriptable Object List not editable in the Inspector when a List referen...
Reproduction steps:1. Open the attached project “DualReferenceIssue”2. In the Project window select “Assets/Resources/New Dual Refer... Read more
“USS parsing error: An unexpected error occurred” errors appear when hav...
How to reproduce:1. Open the user’s attached “UITKTest.zip” project2. Open the “CommonStyle.uss” file3. Add a “/“ after the first “”... Read more
"Render Graph Execution error at pass Build Light List" error is thrown ...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Game” scene3. Enter the Play Mode4. Observe the Console Expect... Read more
Color values in the “Button” Component are not reverted to default when ...
How to reproduce:1. Open the user’s attached “MedievalMayhem.zip” project2. Enter Play Mode3. In the Hierarchy window, expand “Pause... Read more
Unity Editor references the last ExposedReference element in a List inst...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
Uninstantiated Asset gets displayed in the Inspector after saving Scene ...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce:1. Create a new project in 2021.3.23f12. Download Wwise Launcher (Audiokinetic Launcher)3. Download and install t... Read more
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a failing test in one of our CI jobs. Basically it is a test that ... Read more
The main thread is stopped when the SetActive(false) on a GameObject is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject