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The ":" pseudo state selector will apply styles to all elements if the p...
NOTE: The real bug here is that the ":" prefix actually does something. It should do nothing when the pseudo state is unknown (which... Read more
Player .exe remains open as a background task after closing it when Acti...
Reproduction steps:1. Open the attached “BackgroundProcessBug.zip” project2. Build and Run the project (File > Build and Run)3. O... Read more
Exception block is being rewritten to throw an incorrect number of excep...
How to reproduce:1. Open the attached "IN-90811" project2. Open the "SampleScene" and enter Play mode3. Observe the Game and Console... Read more
Not possible to mark multiple lines when selecting build information in ...
Reproduction steps:1. Create a new 2D/3D project2. Open the "Help -> About Unity" window3. Hold the "Alt" button and try to selec... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
{}Steps to reproduce:{}{}{} Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Bu... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
[Linux] Crash on Application::HandleEditorFocusChange when opening a pro...
Reproduction steps:1. Create a new project Expected results: Project opens successfullyActual results: Unity Editor crashes Reproduc... Read more
Skinning Editor missing tooltips
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Editor crashes on tlsf_free when generating font atlas with Padding set ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Font Asset Creator (Window > TextMeshPro > Font Asset Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window