Search Issue Tracker
In Progress
Fixed in 6000.0.50f1, 6000.1.4f1, 6000.2.0b2, 7000.0.0a17
Fix In Review for 2022.3.63f1
Votes
0
Found in
2021.3.47f1
2022.3.55f1
6000.0.32f1
6000.1.0a9
6000.2.0a1
Issue ID
UUM-91180
Regression
Yes
Exception block is being rewritten to throw an incorrect number of exceptions when running a project built using IL2CPP Scripting Backend
How to reproduce:
1. Open the attached "IN-90811" project
2. Open the "SampleScene" and enter Play mode
3. Observe the Game and Console windows
4. Exit Play mode
5. Ensure that the Scripting Backend is set to IL2CPP (“Project Settings” > “Player” > “Configuration” > “Scripting Backend”)
6. Build and run the project
7. Observe the Player
Expected result: Only one exception is detected in both the Player and Play mode
Actual result: Two exceptions occur in the Player
Reproducible in: 2021.2.6f1, 2021.3.47f1, 2022.1.0b1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8
Not reproducible in: 2021.2.5f1, 2022.1.0a16
Reproducible on: macOS 15.1.1 (Intel), Windows 11
Not reproducible on: No other environments tested
Note: When testing for regressions in versions under 2023.1.19f1 (Where TMP is not integrated into the core) the project environment needs to be re-created from scratch on an empty project to prevent the TextMeshPro package from causing errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP 6-way VFX Shader is lit incorrectly when World coordinates are used
- 2D Sprite Renderer in front is affected by Sprites in the background when using Sorting Layers and a Shadow Caster 2D with Self Shadow
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
Add comment