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"ArgumentException: Function not found" is thrown when using a formula n...
How to reproduce:1. Open the attached “visualscripting_issue” project2. Open the “SampleScene” and enter Play Mode3. Observe the Con... Read more
LocalizedAudioClip PropertyDrawer is not compatible with the Visual Scri...
How to reproduce:1. Open the user’s attached “localization-vs-issue-sample.zip” project2. In the Hierarchy window, select “Localized... Read more
Cannot change the "Volume" Component's fields through Visual Scripting
How to reproduce:1. Open the “PostProcessingVolumeVisualScriptingIssue“ project2. Open the “Post-processVolume” scene3. Enter Play M... Read more
“error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System....
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected results: There are no compilation err... Read more
Value passed between nodes in the Visual Scripting Graph is not displaye...
How to reproduce:1. Open the “IN_71914” project2. Open the “DEV_UI_Test” Scene3. Enter the Play Mode4. In the Hierarchy select the “... Read more
Property Provider is generated in the wrong location when the PropertyDr...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project Settings window (Edit > Project Settings…), Generate ... Read more
The Prefab Variant does not display changes made in the parent Prefab Em...
How to reproduce:1. Open the “UVS Revert Issue“ project2. Open the “SampleScene“3. Open the “Prefab Variant“ to edit in isolation4. ... Read more
Nodes Icon problem
Hello.In this preview version of Unity 6, I encountered an issue where the icons of some nodes did not appear properly for the compo... Read more
Scenes do not reopen after a Build when more than one Scene was opened a...
Reproduction steps:1. Open the attached “Scenes.zip” project2. Make sure at least two or three Scenes are opened in the Hierarchy3. ... Read more
Build constantly fails with errors “…. 'NetworkManager' does not contai...
How to reproduce:1. Open the “FINAL_REPROPROJECT_STRIPPED“ project2. Open the “TestScene“3. Comment the functions “{{Unity_Netcode_N... Read more
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