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[Vulkan] Solid colors and artifacts are flashing when moving the device ...
Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more
Time API breaks for exactly two frames when calling SceneManager.LoadSce...
Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more
AudioManager.Update takes up significantly more CPU time when a big numb...
Reproduction steps:1. Open the user’s attached project2. Open Assets/BugScene3. Open Window -> Analysis -> Profiler4. Press Pl... Read more
“[Worker0] Texture creation failed” and “[Worker0] NullReferenceExceptio...
How to reproduce:1. Create a new 3D URP project2. Enable “Opaque Texture” setting in URP Assets (Assets > Settings)3. Reopen the ... Read more
Scripting Define Symbols are deleted after applying changes when Externa...
Reproduction steps:1. Open the user's attached "Unity 2022.zip" project2. Go to Edit > Project Settings > Player > (select ... Read more
Cursor position does not update when using pen tablet with Windows Ink e...
Reproduction steps:1. Open the attached project2. While the pen is touching the tablet, move the pen around Expected result: Cursor ... Read more
Mouse position is not updated when screen resolution is changed
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Build the project for macOS4. Open the bui... Read more
[M1][Rosetta] Editor crashes when switching graphics api to OpenGL when ...
How to reproduce:1. Create or open any Unity project2. Project settings -> Player -> Other Settings3. Unselect "Auto Graphics ... Read more
[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps:1. Download and open the attached project: "CrashTest.zip"2. Connect an Android device to your system3. Go to Win... Read more
[UI Builder] Selector names that contain more than 24 symbols are not fu...
How to reproduce:1. Open the user’s attached project2. Open the “test.uxml” file3. Observe the 3rd Selector name in the StyleSheets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked