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1
votes
Fixed

Not NULL values are inserted when increasing the size of an array in the...

Serialization

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Aug 13, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the user's attached "TTT.zip" project2. Right-click in the Project window and select Create -> Test13. C... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more

0
votes
Fixed

[UI Toolkit] Toolbar Toggle acts as a regular button and Toolbar Toggle'...

Package: UI Toolkit

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Aug 13, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open the user's attached "Bug Test.zip" project2. Go to Tools -> Test Window3. Press the "Toggle" button once... Read more

1
votes
Fixed

[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...

Package: TextMeshPro

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Aug 13, 2020

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Version/s: 3.0.1

Reproduction steps:1. Open attached project "Tests.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, left click on the ... Read more

14
votes
Fixed

[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...

iOS

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Aug 13, 2020

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Version/s: 2019.4.2f1, 2019.4.7f1, 2020.1.0a5, 2020.2

Reproduction steps:1. Open attached project "Case_1270230"2. Build and deploy the app to a device3. In the build click the button la... Read more

0
votes
Fixed

Import Bolt package into a project that has no packages/modules produces...

Package: Visual Scripting

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Aug 13, 2020

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Version/s: 1.4.11f2

When I import the Bolt package into a project that has no packages/modules imported I get an error because Bolt needs UGUI.Also, the... Read more

0
votes
Fixed

[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...

Visual Effects - Legacy

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Aug 13, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more

0
votes
Fixed

[Shader Graph] Shader breaks when a certain symbol is added to an Enum k...

Package: Shader Graph

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Aug 13, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached "Gondwana2020.zip" project2. Create a new Shader Graph in the Project window (Right-cli... Read more

1
votes
Fixed

AssetBundles which share dependency cannot both be loaded when they exis...

Package: Build Pipeline - Addressables

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Aug 13, 2020

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Version/s: 1.13.1

Reproduction steps:1. Open the attached projects "MainProject" and "ExtraProject"2. Build Player Content in both of them3. In "MainP... Read more

13
votes
Fixed

[2D Game kit] "Import parameters got modified during import" error is th...

Asset - Database

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Aug 13, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the Unity Hub2. Go to the Learn tab3. Download the "2D Game Kit"4. Open the downloaded project5. Wait for i... Read more

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