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0
votes
Duplicate

[UIElements] CPU usage increases by 2-5% and GPU usage by 7-11% when a s...

UI Toolkit

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Sep 13, 2019

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Version/s: 2019.3.0a4, 2020.1.0a1, 2020.1.0a5

Reproduction steps: 1. Open attached project "1184068_UIElements_animation" 2. Oper the Task Manager 3. In the Editor top menu, pres... Read more

0
votes
Fixed

[VCS] Perforce/etc. settings could really use a separate entry in Projec...

Version Control

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Sep 13, 2019

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Version/s:

Today they are under "Editor" section, which is not very discoverable. Maybe a separate "Version Control" section? Read more

0
votes
Fixed

USD asset import rotation does not match the FBX asset import rotation

Package

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Sep 13, 2019

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Version/s: 2018.3.9f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download the user-submitted asset archive(fbxUsdImportRepro.zip) 2. Create a new Unity project 3. Download and ... Read more

0
votes
Fixed

[VCS] Improve Perforce disconnection workflow (auto-reconnect, better 'w...

Version Control

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Sep 13, 2019

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Version/s:

Perforce workflow if a server gets down or there's a network glitch is not ideal. Some ideas: - Inspector VCS status bar could have... Read more

0
votes
Fixed

Property order is inconsistent between TL & AW

Package: Timeline

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Sep 13, 2019

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Version/s: 1.2

The property list in the Timeline in-line curves are ordered differently than in the Animation Window property list. AW: predefined... Read more

0
votes
Fixed

Sprites disappear in Prefab window when in Play mode and they are packed...

Scene Management

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Sep 13, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1184057.zip' project 2. In the Project window double click 'Prefab' 3. Enter Play mo... Read more

0
votes
Fixed

[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director

IMGUI

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Sep 13, 2019

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Version/s: 2019.3.0a7, 2019.3.0b3, 2020.1.0a1

Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro: 1. Create a new project. 2. Gameobject > Creat... Read more

0
votes
Fixed

[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted

Package: Scriptable Render Pipeline Lightweight

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Sep 13, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3

Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project 2. Select Hi... Read more

0
votes
Fixed

[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle

IL2CPP

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Sep 13, 2019

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Version/s: 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more

0
votes
By Design

[HDRP] Scene View is visible in Game View when Camera's Background Type ...

Package: Scriptable Render Pipeline HD

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Sep 13, 2019

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Version/s: 4.1.0, 7.0.1

How to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera and in the Inspector set the Background Type to None 3... Read more

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