Search Issue Tracker

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

Issue with synchronous flags

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Jan 22, 2024

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11

This threads explain some issue with using the synchronous flags during queries. [https://forum.unity.com/threads/unity-search-quick... Read more

3
votes
Fixed

[SceneManager/GI] Application not responding during SceneManager.LoadSce...

Global Illumination

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Apr 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Won't Fix

Flickering Scene view when post-processing is added to the Camera

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Jul 23, 2025

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Version/s: 2022.3.65f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/__Scenes/__ManagerScene.unity” Scene3. Press “F1” ke... Read more

0
votes
Fixed

UI Toolkit content is jittering when an Image is scrolled out of bounds ...

UI Toolkit Controls

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Nov 17, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b17, 2023.3.0a14

How to reproduce (original repro): Open the “My project.zip“ project Open the Simulator view in (Window > General > Device Sim... Read more

0
votes
Fixed

Crash in OpenCLBufferWrapperBase::EnqueueReadBuffer after launching GPU ...

Progressive Lightmapper

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Aug 25, 2022

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Version/s: 2023.1.0a6

Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Lighting window (Window>Renderin... Read more

0
votes
By Design

[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...

Audio

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Feb 06, 2017

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Version/s: 5.4.4f1

Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more

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