Search Issue Tracker
Asset Bundle size incrementally increases when updating the Unity Editor...
How to reproduce:1. Open the attached "1391542" project2. Build the Asset Bundle (Build -> Build AssetBundles)3. Open the "AssetB... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more
Crash on MeshUtility_CUSTOM_SetMeshCompression when MeshCompression is s...
Reproduction steps:1. Open the attached project 'MissingMeshCompressionCrash'2. Open the 'SampleScene'3. In the Scene window click o... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce:1. Open the attached project "NormcoreAssemblyUpgrade.zip"2. Navigate to Assets folder and right click "MeshMateria... Read more
Higher import time when using Parallel import
Reproduction steps:1. Open the user's attached project2. Right-click on Assets > Textures > Test folder3. Select Reimport4. Op... Read more
Adding Cinemachine prod version from disk in package manager results in ...
Steps to reproduce:1. Create a new project2. Open Package Manager (Window -> Package Manager)3. Click the + to open the menu to a... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Type text in Text Field4. Press Cmd-A to select full text5.... Read more
[Networking] UnityWebRequest.SendWebRequest delay occurring in 2019.4.30...
Reproduction steps:1. Open the attached project "PingTest.zip"2. Connect to the South Korea (Or any other far east country) server v... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class