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0
votes
Duplicate

Changing "Anchor Override" in Mesh Renderer of an object in Prefab mode ...

Scene Management

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Jan 10, 2019

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Version/s: 2019.2.0a1

Steps:1. Create a project2. Add Cube and Empty child to it3. Drag to Project Browser to make a prefab4. Open Cube in Prefab Mode5. I... Read more

0
votes
Fixed

The Scene View grid lines break when a script blocks Prefab Mode in Play...

Scene/Game View

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Jan 10, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1

UI Scrollbars currently block Prefab Mode in Play Mode. This has some bad knockons, including breaking the Scene View grid lines in ... Read more

0
votes
Fixed

Context menu is enabled for disconnected prefab to apply or revert compo...

Scene Management

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Jan 10, 2019

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Version/s: 2019.2.0a1

Steps:1. Open attached project2. Load SampleScene3. Select Cube (disconnected prefab instance)4. Remove Mesh Filter component5. Clic... Read more

1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps:1. Open the Project inside of the "BuildFailRepro.zip"2. Build the Project as Windows 86x643. After the Build com... Read more

0
votes
Duplicate

Baked HDR reflection probes has artefact

Shadows/Lights

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Jan 10, 2019

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Version/s: 2019.1.0a13

1) Open minirepro1115732.zip from comment2) Switch platform to Android in the Build Settings3) Select the reflection probe object on... Read more

1
votes
Fixed

DrawMesh (and similar) from CommandBuffer does not add gpu timestamps so...

Profiling

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Jan 10, 2019

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Version/s:

Step:1. Open repro project attached by QA2. Enter play mode3. Open profiler, search "headlight"4. Observe item "headlight" item, it ... Read more

2
votes
Fixed

TransformStreamHandle.GetPosition doesn't get the correct world space po...

Animation

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Jan 10, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more

0
votes
Fixed

Inconsistent behaviour for reloading scripting assemblies after building...

Scripting

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Jan 09, 2019

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Version/s: 2018.2.12f1, 2018.3.0a6, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project with version 2018.3.0a5 or older2. Build the empty project into a player3. Check Edit... Read more

0
votes
Won't Fix

Scripts can have names starting with a number

Themes

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Jan 09, 2019

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Version/s: 2017.4.0f1, 2019.2.0a1

To reproduce:1) Create a new project2) Right-click in project and create a C# Script3) Name it with a number at the start of the nam... Read more

0
votes
Won't Fix

Unnamed asset can be created in Linux Editor

Linux

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Jan 09, 2019

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Version/s: 2018.3.0b2, 2019.2.0a1

To reproduce:1) Create a new project2) Right-click in project view and create something (tested with C# script)3) Ctrl+Z so that tex... Read more

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