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Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Deletion.unity“ scene3. Observe the crash Reproduc... Read more
Shader Graph Main Preview is blank when using the unlit Sprite Graph
How to reproduce:1. Open the user-attached project “Line Renderer Bug”2. Open the “SampleScene” scene3. Open the “Shader” Asset4. Ob... Read more
[DirectX12] Shadows broken in Game view when Native RenderPass is enable...
To reproduce:1. Open the attached project 'dx12shadow'2. Open the Scene 'SampleScene'3. Enter Playmode and move the camera around by... Read more
UnityWebRequest uses TLSv1 protocol during TLS handshake instead of TLSv...
How to reproduce:1. Open the “UnityWebRequestTLS12_2022“ project2. Open the “SampleScene”3. Open a packet-capturing software and sta... Read more
[URP] rendering broke when using search in hierarchy
Steps1. USING 2021.3 - open URP template project (or use linked project shared for convenience)2. [optional] in hierarchy, type “t:C... Read more
[HDRP] rendering from this custom pass only works with render graph view...
Steps1. open project and open custom-vertex-buffer-blit-shader scene2. enter playmode3. press tab key to change SRP- first press ena... Read more
[URP][Metal] Command Buffer Blit not working when using BuiltinRenderTex...
Steps1. open project and open custom-vertex-buffer-blit-shader scene2. enter playmode3. press tab key to change SRP- first press ena... Read more
[CineMachine][Documentation] Incorrect Unity version in Index page
[https://docs.unity3d.com/Packages/com.unity.cinemachine@3.0/manual/index.html] -> Requirements -> The version of Cinemachine ... Read more
Shader warnings in 'lightlistbuild' are thrown after creating 3D Sample ...
{}Reproduction steps{}: Create a new template project "3D Sample Scene (HDRP)" {}Expected result{}: No errors or warnings are thrown... Read more
[Rocky] [Context menu] Black box is rendered at the bottom of the contex...
{}Reproduction steps{}: Create a new project Right-click the Hierarchy or the Project window {}Expected result{}: The context menu i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open