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Unity crashes when a generic class is not instantiated explicitly and a ...
Reproduction steps: 1. Open the user's attached project 2. Create a build with IL2CPP 3. Run the build Expected result: Build runs ... Read more
Tooltip is missing for Add (+) button in Particle system
Tooltip is missing for Add (+) button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mod... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce: 1. Open the attached project "AnimatedVector4.zip" 2. Open Scene 3. Click on AnimatedMaterial in the Scene Hierarc... Read more
Animations will not work and opening the Animator will cause a crash whe...
How to reproduce: 1. Add Unity Standard Assets from the Asset Store to your assets 2. Open the attached project "Animation Clip Load... Read more
Display.displays does not update when connecting/disconnecting an extern...
Reproduction steps: 1. Open attached project "Case_1330759" 2. Build and Run the Project 3. Observe the Text in the Build 4. Connect... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more
Game Objects will lose their parents when moved between Scenes in the Sc...
How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open Scene 'a' 3. From the Project view drag Scene 'b' to ... Read more
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps: 1. Open attached project "case_1339471-PinballFlipper.zip" 2. Open the Scene "SampleScene" 3. Make sure both Gam... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce: 1. Open the attached project 2. Open Android Logcat 3. Connect Android device 4. Build and run Expected results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11