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1
votes
Fixed

Animated cross fade on LODGroups doesn't work with GPU Resident Drawer

Mesh

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Dec 19, 2024

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Version/s: 6000.0.34f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 0. Ensure GRD is enabled 1. Create a scene with LOD Group and two LOD levels 2. Enable cross fading and check th... Read more

0
votes
Fixed

[Linux] "Shader warning in 'Hidden/Core/VrsVisualization'" warning is th...

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Dec 19, 2024

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Version/s: 6000.1.0a10

Steps to reproduce:1. Create a new project2. Build the project3. Observe the Console Actual results: "Shader warning in 'Hidden/Core... Read more

0
votes
Fixed

UnityYAMLMerge does not open fallback merge tool when encountering merge...

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more

0
votes
Fixed

Editor crash when resetting Quality settings after adding "New Group" in...

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Dec 19, 2024

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Version/s: 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1

Steps to reproduce:1. Open new Unity project using Universal 3D Template2. Open Project Settings Window3. Open "Quality" section4. A... Read more

0
votes
Fixed

Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when opening a ...

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Dec 19, 2024

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9

Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2022.3.54f1, 2022.3.55f1, 6... Read more

1
votes
Fixed

ArgumentException is thrown and reference is missing when deserializing ...

UI Builder

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Dec 19, 2024

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Version/s: 6000.0.32f1, 6000.1.0a8

Reproduction steps:1. Open the attached “Hopeful Dumpster Fire.zip” project2. Open the “Assets/BugReport/Document.uxml“ file in the ... Read more

0
votes
Fixed

[Linux] Assertion failed on expression 'success && actual == size' error...

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1

Reproduction steps:1. Create a new project on another (USB) drive with exFAT file system2. Click File > Build And Run Expected re... Read more

0
votes
Fixed

Import Activity window shows "(None)" in the Asset field when changing t...

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0a10, 6000.2.0a1

How to reproduce:1. Open the “IN-91452_repro“ project2. In the Project window, right-click on the “New Material 1“ asset and press R... Read more

0
votes
Fixed

[Rendering Debugger] Results are not updated unless the camera has rendered

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Dec 19, 2024

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Version/s: 6000.2.0a1

Steps to reproduce: Open Rendering Debugger Open Volume Select a Camera that is not rendering and a component from a global scene vo... Read more

0
votes
Fixed

Errors are thrown and sprite fails to load when loading via AssetReferen...

Package: Addressables

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Dec 19, 2024

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Version/s: 2.2.2, 2.3.7

Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more

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