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Animated cross fade on LODGroups doesn't work with GPU Resident Drawer
Steps to reproduce: 0. Ensure GRD is enabled 1. Create a scene with LOD Group and two LOD levels 2. Enable cross fading and check th... Read more
[Linux] "Shader warning in 'Hidden/Core/VrsVisualization'" warning is th...
Steps to reproduce:1. Create a new project2. Build the project3. Observe the Console Actual results: "Shader warning in 'Hidden/Core... Read more
UnityYAMLMerge does not open fallback merge tool when encountering merge...
Reproduction steps:1. Download and install "Beyond Compare"2. Modify lines 15-16 in the "/{PATH_TO_EDITOR}.app/Contents/MacOS/Tools/... Read more
Editor crash when resetting Quality settings after adding "New Group" in...
Steps to reproduce:1. Open new Unity project using Universal 3D Template2. Open Project Settings Window3. Open "Quality" section4. A... Read more
Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when opening a ...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2022.3.54f1, 2022.3.55f1, 6... Read more
ArgumentException is thrown and reference is missing when deserializing ...
Reproduction steps:1. Open the attached “Hopeful Dumpster Fire.zip” project2. Open the “Assets/BugReport/Document.uxml“ file in the ... Read more
[Linux] Assertion failed on expression 'success && actual == size' error...
Reproduction steps:1. Create a new project on another (USB) drive with exFAT file system2. Click File > Build And Run Expected re... Read more
Import Activity window shows "(None)" in the Asset field when changing t...
How to reproduce:1. Open the “IN-91452_repro“ project2. In the Project window, right-click on the “New Material 1“ asset and press R... Read more
[Rendering Debugger] Results are not updated unless the camera has rendered
Steps to reproduce: Open Rendering Debugger Open Volume Select a Camera that is not rendering and a component from a global scene vo... Read more
Errors are thrown and sprite fails to load when loading via AssetReferen...
Reproduction steps:1. Open the attached “Unity6_SpriteAtlasBug.zip” project2. Open the “Assets/TestScene.unity“ Scene3. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template