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LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more
Shader using UsePass does not recompile when referenced shader is changed
How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more
Animator.Play/CrossFade doesn't trigger event at 0F during CrossFade
To reproduce:1) Open attached project and "test" scene2) Play on Editor and press "issue repro" button. Expected: Animation event is... Read more
Gradual memory leak when doing infinite repaint on empty scene
Gradual memory leak when doing infinite repaint on empty scene 1. Open attached project2. In Editor, Window > SceneViewRepainter3... Read more
Crashed in BuildReporting::BuildReport::BeginBuildStep when BuildAssetBu...
Steps to reproduce: 1) Download attached project 'BuildReportCrash.zip' and open in Unity2) In the top-level toolbar, select Tests &... Read more
[Android][VR] Right eye is not rendering with Single Pass rendering and ...
To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more
[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs
To reproduce:1. Open project attached by the user on Mac PC2. Hit play and notice that correct answer is printed in console by scrip... Read more
Can't Re-Activate Unity license
Repro steps: 1. Open Unity2. When greeted by "Unity license is not yet valid" press "Re-Activate"3. a) Enter your Unity serial numbe... Read more
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce:1. Open attached Unity Project "920065 - BugReport.zip".2. Load Scene "RenderScene".3. Select "Render" object in ... Read more
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