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Fixed in 2017.1.X
Votes
0
Found in
2017.2.0a4
Issue ID
920124
Regression
No
Gradual memory leak when doing infinite repaint on empty scene
Gradual memory leak when doing infinite repaint on empty scene
1. Open attached project
2. In Editor, Window > SceneViewRepainter
3. In the new window that opens, click on Start while observing the memory used by Unity
Expected: Memory usage should remain steady
Observed: Memory usage very gradually goes up over time without further user input
Occurring on: 5.5.4f1, 5.6.1f1, 2017.1.0b1, 2017.1.0b9, 2017.2.0a1, 2017.2.0a4 (current latest trunk)
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