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Crash on RaiseException when opening project
How to reproduce:1. Open the user-attached project2. Observe crash Reproducible with: 2022.2.2f1, 2022.2.8f1Not reproducible with: 2... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
Crash on AudioMixerController::SetFloat when entering the Play Mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “SpiritWorldMap” Scene3. Enter the Play Mode Expected result... Read more
[Android][OpenGL] "glClientWaitSync: Expected application to have kicked...
Steps to reproduce:1. Open the attached “RawImageErrorBug” project2. Build And Run the project on the device3. Open Window → Analysi... Read more
"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...
Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more
[M1] Physics.Processing spikes when using physics in the scene
Reproduction steps:1. Open project “URP Performance Physics.zip”2. Enter Play Mode3. Open “Window\Analysis\Profiler” Expected result... Read more
LoadRawTextureData takes more time than expected when using TextureCreat...
Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more
Input Field stays selected in EventSystem when Input Field becomes inactive
Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more
Search: The same columns can be added multiple times
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Window -> Search -> New Window Change the window view to the ... Read more
Windows sometimes don't get maximized/minimized or Editor freezes when d...
Reproduction steps:1. Open the attached project “DoubleClickRepro”2. Enter the Play Mode3. Double Click on the “Game” tab to maximiz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject