Search Issue Tracker
Fixed
Fixed in 2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b17
2023.2.0a15
Issue ID
UUM-36007
Regression
No
Search: The same columns can be added multiple times
Steps to reproduce:
- Create a 3D project
- Add 3D Object -> Cube
- Window -> Search -> New Window
- Change the window view to the "Table" view
- Find "+" (Add column) button
- Add selected column from the list
- Observe that the selected column becomes added to the window view
- Repeat the same action several times
- Observe that the same selected column becomes added as many times as you selected it
Expected result: The column should be selectable and added only once. What is the value to have it n times in the same window? So at the beginning item/column should be displayed as active so that the user could select it, but later if it was already selected, so in the list, it should become as not active, and the user won't be able to select and add it again. If a column becomes removed from the view, it becomes active in the selection list again.
Actual result: Column becomes added as many times as it was selected. Added screenshot in the "Attachments" section.
Reproducible with: 2021.3.25f1, 2022.2.19f1, 2023.1.0b17, 2023.2.0a15.
Note: This bug is a usability issue and would be more like a feature request to update columns adding workflow in the "Search" window.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment