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0
votes
Postponed

Editor crash when importing .OGG video file

Assets Management

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Sep 12, 2011

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Version/s: 3.3.0f4

Could reproduce in 3.5.6 and 4.0f7. To reproduce:- Create a new project and import the attached .OGG video file- Observe that the ic... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

1
votes
Postponed

HideInInspector attribute does not work for separate enum members

Inspector Functionality

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Mar 08, 2015

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Version/s: 5.0.0f4

Currently the [HideInInspector] attribute does not work for enum members. 1. Open attached project2. Open scene scene.unity- Project... Read more

7
votes
Postponed

CMD+A does whatever it feels like doing after going into the Preferences...

CodeEditors

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Mar 07, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a script in MonoDevelop2. Position the typing cursor anywhere in the code3. Press CMD + A- It will likely ... Read more

0
votes
Postponed
4
votes
Postponed

[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...

Animation

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Create new Unity project2. Create new C# script3. Change the inheritance from MonoBehaviour to StateMachineBe... Read more

0
votes
Postponed

EditorBuildSettings class is not documented

Deployment Management

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Mar 30, 2015

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Version/s: 5.0.0p3

The EditorBuildSettings class is not documented Read more

0
votes
Postponed

[Models] .skp file throws errors on import and has some normals flipped

Asset Import

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Apr 02, 2015

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Version/s: 5.1.0a5

To reproduce:1. Open attached project2. Select the 06_14_3D-4 assets. It's a sketchup model.3. Reimport the model4. Notice the error... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

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