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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
5.0.0f4
Issue ID
678570
Regression
No
HideInInspector attribute does not work for separate enum members
Currently the [HideInInspector] attribute does not work for enum members.
1. Open attached project
2. Open scene scene.unity
- Project has a script Scripts/TestScript.cs which has an enum in it
- Notice the enum member Count is decorated with [HideInInspector]
3. Select the 'Fruit' gameobject in hierarchy
4. Open the Fruit popup menu in the Inspector
- Observe it displays the 'Count' item.
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