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Crash on executing code with an Input System call, which doesn't crash w...
Reproduction steps:1. Open the attached project ("1242406.zip") or import the attached "CrashScene.unitypackage" to any project and ... Read more
The ScrollRect jitters and jumps when using multi-touch with UIPointerBe...
Reproduction steps:1. Open the attached “InputSystemTest” project2. Build and run on a mobile device3. On the device, press the “Sin... Read more
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more
[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...
Reproduction steps:1. Open the attached user's project "BugInputSystemDeadzone.zip"2. In the Project window under the "Assets" folde... Read more
Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps:1. Open the user's attached "HandSwapping.zip" project2. Enter the Play mode3. Remove the battery from the right ... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
[InputSystem] InputSystem is not initialized when run in `-batchmode`
1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato2) Notice the test fails due... Read more
Input from the Gamepad is not received in Player when using the WebGL Pl...
How to reproduce:1. Open the "InputWebGL" project2. Select File → Build And Run3. In Player, move the left stick of the Gamepad4. Ob... Read more
Listen function does not detect any input when using the G29 wheel
How to reproduce:1. Connect the G29 wheel to the computer2. Open the user's attached "InputSystemInspectorBug.zip"3. Open the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled