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[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more
Addressables method LoadSceneAsync loads an empty Scene when loading fro...
How to reproduce: 1. Open the attached project (Empty.zip) 2. In the Project window select the 'TEST' ScriptableObject 3. In the Ins... Read more
Exiting the Play Mode with Addressables loaded prints a Debug.Log("Destr...
How to reproduce: 1. Open attached project "addressables_destroying.zip" 2. In the Project window, go to Assets > Scenes and open th... Read more
Addressables method LoadAssetsAsync throws exceptions when passing an ar...
How to reproduce: 1. Open the attached project (LoadAssetsAsync.zip) 2. Open the Scene 'SampleScene' 3. In the Project window sel... Read more
Scene collapses in the Hierarchy window and Inspector window is cleared ...
How to reproduce: 1. Open the "1257899_repro" project 2. Open "123" Scene 3. Select any GameObject from the Hierarchy 4. Make sure I... Read more
[Addressables] Error is thrown after Addressables Build is updated when ...
How to reproduce: 1. Open the attached "1388193_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Addressable Groups (W... Read more
[Addressables] Unable to load Sprite from Sprite Atlas Addressable when ...
How to reproduce: 1. Open the attached "1404851_Repro.zip" project 2. Open the Scene "SampelScene" 3. Open the Addressables Group (W... Read more
Method RefreshGlobalProfileVariables is executed when script compilation...
Steps to reproduce: 1. Open the attached "1195179 - Addressables Ping Timeout.zip" project 2. In the Project window navigate to Pack... Read more
AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...
How to reproduce: 1. Open the attached project "Bug Addressables GatherAllAssets.zip" 2. Select Assets/AddressableAssetsData/AssetG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors