Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.10.0
Issue ID
ADDR-1298
Regression
Yes
Exiting the Play Mode with Addressables loaded prints a Debug.Log("Destroying") in the Console Window
How to reproduce:
1. Open attached project "addressables_destroying.zip"
2. In the Project window, go to Assets > Scenes and open the "SampleScene" scene
3. Enter and then exit the Play Mode
Expected result: no Debug.Log messages are printed in the Console Window
Actual result: Debug.Log("Destroying") is printed in the Console Window
Reproducible with: 1.10.0 (2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note:
fixed in 1.11.2 released jun 29 2020