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[FBX Exporter] Reset functionality is not working for "ExportModelSettin...
Reset functionality is not working for "ExportModelSettings" Preset, refer the attached video Steps to reproduce:1) Create a new pro... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro:1. Create a ... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps:1. Open attached project "FbxExport.zip"2. In Project window, open Assets/Test.cs3. In script editor, observe lin... Read more
NullReferenceException when exporting Object to FBX with missing Motion ...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Right-click "test_generic" in the Hierar... Read more
Exporting a model using FBX Exporter inexplicably applies Z axis scaling...
How to reproduce:1. Open the user's attached project ("FBXExportBugDemo.zip")2. In the "Project" window go to Assets > Input Mesh... Read more
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Expor...
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Export Option" window On opening "Export Option" window editor th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked