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1
votes
Fixed

[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping

Package: Scriptable BuildPipeline

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Jan 15, 2019

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Version/s: 2017.4.17f1

Steps to reproduce: 1) Open attached project 2) Switch to Android platform 3) In menu bar Build > AssetBundlesWithHash 4) Build > Pl... Read more

0
votes
Won't Fix

Camera.previousViewProjectionMatrix does not update when using any SRP s...

Package: Scriptable BuildPipeline

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Oct 09, 2018

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Version/s:

To reproduce: 1. Open attached project 2. Make sure any SRP is assigned in Graphics settings 3. Enter Play mode 4. Move the camera,... Read more

0
votes
Fixed

Incremental Asset Bundle build doesn't change the binary data if, only c...

Package: Scriptable BuildPipeline

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Sep 20, 2018

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Version/s: -

Reproduction steps: 1. Open "BundleTest2.zip" project 2. "Build" -> "BuildBundles" 3. Duplicate the Asset Bundle and name the folde... Read more

0
votes
Fixed

Asset bundle dependencies can be broken under some circumstances

Package: Scriptable BuildPipeline

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Feb 23, 2018

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Version/s: Unity Source

Removed references are sometimes kept in asset files and taken into account to determine AB dependencies. Steps: 1. Open repro proj... Read more

0
votes
Fixed

Material information is not updated correctly when rebuilding asset bundle

Package: Scriptable BuildPipeline

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May 19, 2017

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Version/s: -

Reproduction steps: 1. Open project attached(Bundle.zip) 2. Build asset bundle (Menu/Demo/Build). 3. Press play. <-- Instan... Read more

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