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[Build] GetAllDependencies doesn't return correct dependencies when usin...
Reproduction steps:1. Open attached project "UGUIDemo.zip" and scene "test"2. Enter Play Mode, observe Console window3. Exit Play Mo... Read more
The Build Settings window is not scrollable when docked to a smaller window
How to reproduce:1. Open the attached '1313792.zip' project2. Dock the Build Settings window next to the Preferences window3. Observ... Read more
Editor crashes while building when Resources folder contains prefab with...
Reproduction steps:1. Open the attached project2. Build the project Expected result: build completes successfullyActual result: Unit... Read more
Unity Scriptable Build Pipeline exception error when building with long ...
How to reproduce:1. Open the attached "ZD_1123041_LongPaths.zip" user project2. Run "Tools > BuildAssetBundles" Expected results:... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps:1. Open the attached 'HDRPAddressableMaterial' project2. Go to 'Window -> Asset Management -> Addressables ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject