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Video Player Component has irregular playback speed in Player when using...
How to reproduce:1. Make sure that a CORS extension is installed and the appropriate settings are enabled in the browser that will b... Read more
"Failed to unpersist" error is not informative when trying to modify Pre...
Reproduction steps:1. Open the attached “Failed to unpersist bug.zip“ project2. Open the “ControlScene” scene3. Enter Play mode and ... Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window expand the "Terrain v3" GameObject3. Expand the "T... Read more
GameObjects that do not have the default Light Layer selected are dark w...
How to reproduce:1. Open the attached project “SceneLightIssue.zip“2. Open Scene “SampleScene“3. Disable the Scene lighting by press... Read more
The default value for a property is saved as an override when ApplyModif...
How to reproduce:1. Open the attached project “PrefabVariantDefaultValue.zip“2. Open Scene “SampleScene”3. Select “TestPrefab0” in t... Read more
Circle-shaped artifacts appear in a grid when recording Path Traced accu...
How to reproduce:1. Open the “RayTracingBug” Project2. Open the “Bug” Scene3. In Recorder Window select “START RECORDING” (Window &g... Read more
Redundant precompiled assembly changes when Editor prompts for updates
How to reproduce:1. Open the user-attached “My Project” project2. When prompted to update precompiled assemblies, select “yes”3. Ext... Read more
Composite field values remain displayed as mixed when their showMixedVal...
Reproduction steps:1. Open the “MixedValues“ project2. Window > TestWindow3. Click “Set Mixed Value“4. Click “Set Numeric Value“ ... Read more
[MacOS] Editor crashes when debugging if there is a breakpoint in a defa...
How to reproduce:1. Open the user’s attached “MI 431 - Spartan Swashbucklers.zip” project2. Open the “AINode” script (Assets/XnTools... Read more
RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved