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[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info: It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps: 1. Op... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Projec... Read more
SpriteMask use GPU inefficiently in Play Mode
Reproduction steps: 1. Open attached project "New Unity Project (2)" 2. Open Scene 'BenchmarkSpriteMask' 3. Play Scene 4. Observe GP... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6; Works fine on 4.6.4; Repro steps: 1. open project "gui textfield.zip"; 2. build to WSA and build and ... Read more
Profiler throws Auto Disconnect error when closing Player abruptly
Reproduction steps: 1. Create a new empty project 2. Build and Run a Dev build 3. Connect a Profiler to the Player 4. Exit the Playe... Read more
TreeView with dynamic height clips items erratically when expanding/coll...
Reproduction steps: 1. Open the attached “DynamicTreeViewIssue.zip” project 2. Open the custom Example Window (Window > Example) ... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open scene "LoadBundleScene" 3. Enter Play Mode 4. If the crash doesn't o... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
"Preset Type" field goes out of the "Select Preset" window
Steps to reproduce: # Create a project # Add 2D/3D game object # Go to "Inspector" tab # Select any component # Click on p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
- Material property block emits and reflects incorrect color when baked Indirect Light is used