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Crash on alloc_handle traces when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
[BiRP SG] Shader Graph Main Preview is not updating
How to reproduce:1. Open the project "IN_32481"2. Open the "New Shader Graph" Shader Graph3. Open the "Main preview" window Expected... Read more
GameObjects get darker when searching in the Hierarchy window
Reproduction steps:1. Open the attached project2. Open “Scenes > Level-1-Main“ Scene3. Search anything in the Hierarchy window4. ... Read more
Texture "Sprite Mode" isn't selected when changing "Texture Type" from "...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Assets” folder in the Project window2. Select “image” Ima... Read more
Hierarchy item is flickering when dragging over item and auto expansion ...
Se following gif for repro steps: !image-2023-03-08-16-15-09-668.png! Read more
Crash on GUIView::ProcessInputEvent when selecting values from the Stati...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window select the “Parent“ GameObject3. In the Inspector ... Read more
Shaders in Xbox occupy significantly more RAM than on PC
Bug observed on Xbox series S. Customer (Harebrained Schemes in this case) built their project for PC and Xbox, and the shader size ... Read more
Rectangle of Safe Area covers not all Safe Area of the screen or covers ...
How to reproduce:1. Open the attached “Rectangle.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3.... Read more
[IL2CPP] Error "The method or operation is not implemented." is thrown w...
Reproduction steps:1. Open project “UnityIssue20230131”2. Build the project Expected result: the project is builtActual result: the ... Read more
[2021.3] UI elements lose their position when entering Play Mode, and th...
How to reproduce:1. Open the user’s attached “first-steps.zip” project2. Open the “5_ComplexHierarchies” Scene (Assets > Scenes &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject