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Prefab instances will not be correctly updated because of an editor erro...
How to reproduce:1. Open the "1356059" project attached in google drive (link in the edits)2. Open the "Main Scene" Scene in the Ass... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more
[HDRP] [XR SDK] HMD displays black flickering when volume bloom effect i...
Reproduction steps:1. Open the attached project ("1356038_BloomB.zip")2. Open the "ArcWiz" scene3. Enter Play mode4. Move the headse... Read more
GUID asset conflict errors between UI Builder and UI Toolkit
Reproduction steps:1. Open the attached "project-1357331.zip" project2. Observe the Console window Expected result: No errorsActual ... Read more
Some of the Editor text disappears when saving a Scene
Reproduction steps:1. Open the attached "project-1357319" project2. Open the "SampleScene" Scene3. Save (Ctrl/Command + S or File &g... Read more
Prefab in the scene loose its connection to the main prefab in Assets fo...
How can we reproduce it1 Create new project2 Create a prefab (by dragging GameObject from Scene View to Project Browser )3 Add prefa... Read more
Awake function called after OnEnable
How to reproduce:1. Open the attached project "temp.zip"2. Open the SampleScene scene3. Press the Play button4. Open the Console win... Read more
[WebGL] Socket Messages being blocked when receiving Mouse Input and Fra...
Reproduction steps:1. Open Chrome and type in chrome://flags into the URL bar2. Search the page for "New Profiler Picker"3. Change t... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce:1. Open the user attached project "ProjectAnomaly.zip"2. Enter Play Mode3. In the Game view, turn Around with a mou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved