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"System.NullReferenceException: Object reference not set to an instance ...
How to reproduce: Open the attached project "RezpawnPrototype.zip" Enter Play Mode Select any Entity in the Hierarchy window Expecte... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce:1. Open the project “IN_29808”2. Press File → Build And Run Expected result: build runs successfullyActual result: ... Read more
InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step:1. Load “Assets/Scenes 1/Main.unity” Scene2. In the Hierarchy Window select the “SimulationSubscen” Subscene3. Unchec... Read more
Missing components exceptions appear when using CopyAndReplaceEntities
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Press X on the keyboard after a few seconds4. Obser... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce:1. Open the attached project “SplitBug”2. Observe the Console Expected results: The are no compilation errorsActual... Read more
InvalidOperationException is thrown when the method WithNone<> is used w...
How to reproduce:1. Open the “Entities.zip“ project2. Enter the “SampleScene“3. Enter Play Mode and observe the Console Expected res... Read more
Unity Crashes on MemoryProfiler::UnregisterAllocation when instantiating...
How to reproduce:1. Open the "dots_crash" project2. Open the "SampleScene"3. Make sure that the “New Sub Scene” Scene is set as “Ope... Read more
IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps:1. Open the attached project “LightPositionBug”2. Select File > Build and run3. Observe the scene in the Playe... Read more
[Entities] Memory leak when spawning entities
Steps to reproduce:1. Open the attached “EntityGraphicsBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press “1” on ... Read more
Crash on "in __pthread_kill" when building to Dedicated Server with ECS ...
Reproduction steps:1. Open the “ASDQWE” Project2. Select File > Build Settings3. In the Build Settings Window select the “Dedicat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path