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"System.NullReferenceException: Object reference not set to an instance ...
How to reproduce: # Open the attached project "RezpawnPrototype.zip" # Enter Play Mode # Select any Entity in the Hierarchy win... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce: 1. Open the project “IN_29808” 2. Press File → Build And Run Expected result: build runs successfully Actual resu... Read more
InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step: 1. Load “Assets/Scenes 1/Main.unity” Scene 2. In the Hierarchy Window select the “SimulationSubscen” Subscene 3. Unc... Read more
Missing components exceptions appear when using CopyAndReplaceEntities
How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Press X on the keyboard after a few seconds ... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce: 1. Open the attached project “SplitBug” 2. Observe the Console Expected results: The are no compilation error... Read more
InvalidOperationException is thrown when the method WithNone<> is used w...
How to reproduce: 1. Open the “Entities.zip“ project 2. Enter the “SampleScene“ 3. Enter Play Mode and observe the Console Exp... Read more
Unity Crashes on MemoryProfiler::UnregisterAllocation when instantiating...
How to reproduce: 1. Open the "dots_crash" project 2. Open the "SampleScene" 3. Make sure that the “New Sub Scene” Scene is set a... Read more
IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps: 1. Open the attached project “LightPositionBug” 2. Select File > Build and run 3. Observe the scene in the Pl... Read more
[Entities] Memory leak when spawning entities
Steps to reproduce: 1. Open the attached “EntityGraphicsBug” project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Press... Read more
Crash on "in __pthread_kill" when building to Dedicated Server with ECS ...
Reproduction steps: 1. Open the “ASDQWE” Project 2. Select File > Build Settings 3. In the Build Settings Window select the “Dedi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized