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[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce: 1. Open the attached "1239551 repro" project 2. Open the "TestScene" from the Assets folder 3. Enter Play Mode 4. ... Read more
Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: # Open the attached project “WildCardRepro“ # Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInpu... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more
InputAction.IsPressed is behaving incorrectly when the Game view window ...
How to reproduce: 1. Open the attached project "GameViewInputTest.zip" 2. Enter Play Mode 3. Undock the Game view window 4. Pres... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: # Open the attached project “IN-16317.zip“ # Open the “Assets/New Controls.inputactions” # Expand the “New a... Read more
Race condition in DefferedResolutionOfBindings
There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b3... Read more
[Input System] Oculus Touch Controllers on Oculus Quest not handled
See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more
Crash on executing code with an Input System call, which doesn't crash w...
Reproduction steps: 1. Open the attached project ("1242406.zip") or import the attached "CrashScene.unitypackage" to any project and... Read more
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