Search Issue Tracker
App crashes when using Jobs Scheduling with error "Unable to find intern...
Steps to reproduce:1. Open the attached project2. Have an Android (or IOS) device connected3. In the Build Settings window switch to... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
[Memory Profiler] Profiler shows that the Texture memory usage is lower ...
Reproduction steps:1. Open the project attached2. Enable Vulkan Graphics API in the Player Settings > Other Settings > Graphic... Read more
[iOS] [Editor] Black screen when changing shaders
Reproduction steps:1. Download and open the attached "WeatherMaker.zip" project2. Switch the target build platform to iOS3. Enter "P... Read more
[Linux] "Error while reading movie" and "VideoClip import error" when cr...
Reproduction steps:1. Create new AR or VR Template project2. Observe Console window Expected result: No errorsActual result: "Error ... Read more
Crash when opening custom Editor window from Odin Inspector
How to reproduce:1. Open the attached project "ScratchThat.zip"2. In the Menu bar go to Tools > Odin Inspector > Getting Start... Read more
Imported model with Animation is not displayed/displayed incorrectly
How to reproduce:1. Open the attached "case_1351441.zip" project2. Observe the model in the Game view Expected result: all model par... Read more
[Windows] Trying to build a WebGL project on a Unicode path fails
-e: see title-workaround:--remove unicode characters from project path--build on MacOS -repro:--open attached project or a just crea... Read more
Unity Hub Menu Bar icon doesn't change accordingly to the appearance mod...
Reproduction steps:1. Open Unity Hub2. In System Preferences navigate to General3. Under the appearance section select Light Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved