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Crash on CameraStackRenderingState::ReleaseResources when restarting the...
Reproduction steps:1. Create a new HDRP project2. Go to Window > Render Pipeline > HD Render Pipeline Wizard3. Select the "HDR... Read more
[Physics] Articulation Body values are reset to initial values when the ...
How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open the "AB_ValuesNotRestoredAfterReenabling" Scene3. In the ... Read more
[HDRP] Apply to Prefab option is missing when pressing on the Light Comp...
How to reproduce:1. Open the user's attached "HDRP Prefab issues.zip" project2. Open the "SampleScene" Scene3. Select the "Ponit Lig... Read more
Animation frame 70 in Timeline is set as frame 69 in a synced Animation
How to reproduce:1. Open the attached "1299541.zip" project2. Open "Test" Scene and select the "Timeline" Object in the Hierarchy3. ... Read more
Dot character is used as the thousands seperator in the Code Preview pan...
How to reproduce:1. Change the Decimal symbol in your OS to ',' (comma)2. Open the attached '1299536.zip' project3. In the Project w... Read more
Style sheet not found error is logged in Player.Log when Stylesheet is u...
How to reproduce:1. Open the attached "1299464_Repro" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Bui... Read more
[Package][Adaptive Performance] - Entering play mode causes continuous l...
After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows ... Read more
[Physics] ArticulationBody angular limit gizmo does not update when Game...
How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open "AB_AngleLimits" Scene3. In the Hierarchy select the "Cub... Read more
Setting Camera.targetTexture = null increases camerastack stackcount
Reproduction steps:1. Open attached project "CameraStack.zip" and scene "SampleScene"2. Enter Play Mode3. In Frame Debugger window, ... Read more
[Tiny] Non descriptive error - "Failed to build Entity Scene" when attem...
How to reproduce:1. Open the user's attached project ("tinyroguebuildbug.zip")2. Build and run "Assets/Builds/WinDotNet" configurati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping