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3
votes
Fixed

Crash on CameraStackRenderingState::ReleaseResources when restarting the...

Camera

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Dec 15, 2020

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Version/s: 2020.2.0b12, 2020.2.0f1, 2021.1.0a4

Reproduction steps:1. Create a new HDRP project2. Go to Window > Render Pipeline > HD Render Pipeline Wizard3. Select the "HDR... Read more

0
votes
By Design

[Physics] Articulation Body values are reset to initial values when the ...

Physics

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Dec 15, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a10

How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open the "AB_ValuesNotRestoredAfterReenabling" Scene3. In the ... Read more

0
votes
Fixed

[HDRP] Apply to Prefab option is missing when pressing on the Light Comp...

Package: Scriptable Render Pipeline HD

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Dec 15, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "HDRP Prefab issues.zip" project2. Open the "SampleScene" Scene3. Select the "Ponit Lig... Read more

0
votes
Fixed

Animation frame 70 in Timeline is set as frame 69 in a synced Animation

Package: Timeline

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Dec 15, 2020

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Version/s: 1.2.6

How to reproduce:1. Open the attached "1299541.zip" project2. Open "Test" Scene and select the "Timeline" Object in the Hierarchy3. ... Read more

0
votes
Fixed

Dot character is used as the thousands seperator in the Code Preview pan...

Package: UI Builder

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Dec 15, 2020

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Version/s: 1.0.0-preview.11

How to reproduce:1. Change the Decimal symbol in your OS to ',' (comma)2. Open the attached '1299536.zip' project3. In the Project w... Read more

0
votes
Fixed

Style sheet not found error is logged in Player.Log when Stylesheet is u...

UI Builder

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Dec 15, 2020

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Version/s: 2020.1, 2020.1.16f1

How to reproduce:1. Open the attached "1299464_Repro" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Bui... Read more

0
votes
By Design

[Package][Adaptive Performance] - Entering play mode causes continuous l...

Package: Adaptive Performance

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Dec 15, 2020

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Version/s: 2.1.0

After installing the Adaptive Performance Package entering play mode will produce constant logging. Is this how Adaptive Perf shows ... Read more

0
votes
Fixed

[Physics] ArticulationBody angular limit gizmo does not update when Game...

Scene/Game View

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Dec 15, 2020

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Version/s: 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached "Physics_Bugs" project2. Open "AB_AngleLimits" Scene3. In the Hierarchy select the "Cub... Read more

0
votes
Fixed

Setting Camera.targetTexture = null increases camerastack stackcount

Camera

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Dec 15, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "CameraStack.zip" and scene "SampleScene"2. Enter Play Mode3. In Frame Debugger window, ... Read more

0
votes
Fix In Review

[Tiny] Non descriptive error - "Failed to build Entity Scene" when attem...

Package: Tiny Editor

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Dec 15, 2020

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Version/s: 0.31.0-preview.26

How to reproduce:1. Open the user's attached project ("tinyroguebuildbug.zip")2. Build and run "Assets/Builds/WinDotNet" configurati... Read more

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