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[FBX exporter] [STRETCH] Skinned Mesh is mangled when it was exported as...
How to reproduce:1. Download and import the attached unity package file named "UnityPackage_1268250"2. Add the "Hair1" prefab into t... Read more
Asset gets exported in ASCII when exporting via Script and the Export Fo...
How to reproduce:1. Open the attached '1338169.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Sphere' GameObject... Read more
Linux Editor throws a "DllNotFoundException: UnityFbxSdkNative" when exp...
How to reproduce:1. Create a new project2. In the Package Manager install the "FBX Exporter" package3. Create a "Cube" GameObject4. ... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more
USS class selectors in the Inspector of the UI Builder contain an ellips...
How to reproduce:1. Open the attached '1354116.zip' project2. In the Project window double-click on the Test Asset3. In the Hierarch... Read more
[WebGL] Request is still redirected when setting UnityWebRequest.redirec...
How to reproduce:1. Open the attached project's "case_1352501-Project.zip" Scene labeled "SampleScene"2. Open the "RedirectTest.cs" ... Read more
[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce:1. Open new Unity Project2. In Build Settings window, switch to Windows, Mac, Linux build target3. In Build Setting... Read more
[Mobile][Linear] IMGUI objects are brighter in the mobile Build when Lin...
How to reproduce:1. Open the user's attached "BugIMGUIlinearAndroid" project2. Connect Android (or iOS) device3. Open the Build Sett... Read more
[VFX Graph] Errors are thrown, gizmos are invisible and VFX Tester windo...
How to reproduce:1. Open any VFX and add AABox property to the Blackboard2. Select VFX GameObject in the Hierarchy3. In Gizmos dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked