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Graphics Tier Settings Editor has no vertical scrollbar even though Sett...
How to reproduce:1. Open any project2. Navigate to Edit > Project Settings > Tier Settings > Open Editor3. Observe the Tier... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
“Attempting to upload graphics texture in invalid state” error is thrown...
Reproduction steps: 1. Open the attached project "webcamTest"2. Open Scenes > SampleScene3. Enter Play mode Expected result: The ... Read more
[M1][UI] Canvas can't render images
Reproduction steps: Open the user's attached project Open Assets > Alphabet Board > Scenes > MainScene Observe Game View Ex... Read more
allowSceneActivation = false boolean is ignored when the Scene is reloaded
How to reproduce:1. Open the user's attached 'VideoPlayback.zip' project2. From the 'Scenes' folder open the '_primaryUI_IntroVideo'... Read more
[Editor] Null Reference Exception occurs on creating a new color preset ...
Null Reference Exception occurs on creating a new color preset library. Steps to reproduce :1. Open the attached project or create n... Read more
[M1] Physics.Processing spikes when using physics in the scene
Reproduction steps:1. Open project “URP Performance Physics.zip”2. Enter Play Mode3. Open “Window\Analysis\Profiler” Expected result... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default