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Cannot create a new transition between states in the Animator when a tra...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Create a new "Cube" GameObject (GameObject ... Read more
Mesh icons blends in when Selected in Search window with Light Editor th...
*Steps to reproduce:* 1. Create new Unity project 2. In Hierarchy create Cube GameObject 3. In the Inspector window > Cube (Mesh ... Read more
Inspector window shows a different Animator layer than the layer selecte...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Create a new "Cube" GameObject (GameObject ... Read more
[Bug from Lyndon] Filtering to a device subset doesn’t show memory usage
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl*] *D... Read more
[Bug from Lyndon] [Diagnostics / Logs] CPU Frequency is missing Values, ...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl*] ... Read more
[Bug from Lyndon] [UX Bug] When drilling into a low memory entry on the ...
*source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl*]* ... Read more
[Bug from Lyndon] The Low memory event doesn’t seem to indicate what the...
*source: https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl* ... Read more
Crash on TrailModule::Update when loading Particle Systems with Trails m...
How to reproduce: 1. Open the attached “CrashRepro“ project 2. Build And Run 3. Repeatedly press the “A“ key (Can take up to 200 ... Read more
[XR Hands] Object Continues to Move After Pinch Release in Hand-Tracked ...
Steps to reproduce: 1. Open the attached user's project "MR core.zip" 2. Open the "Assets/Scenes/SampleScene.unity" Scene 3. Swit... Read more
Render Graph Execution errors when using GPU occlusion culling with 'Opa...
How to reproduce: 1. Create a new project with the default HDRP template 2. Go to Project Settings > Player and disable “Static Batc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations