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Profiler - Saving whilst profiling is recording can result in highlights...
If you click to save profiling data whilst it's still recording data it seems to result in the tooltip for the highlights showing a ... Read more
Profiler Current Frame indicator not draggable when dragging for the fir...
How to reproduce:1. Create and open a new project2. Open the Profiler window3. Switch the Profiler to from Play Mode to Edit Mode4. ... Read more
Detached Editor tabs leave gaps between the edges of the screen when a c...
How to reproduce:1. Create a new Unity Project2. Detach the Console tab from the Editor3. Align the Console tab as close as possible... Read more
An extra empty line appears in the TMP text field when the Unity UI Auto...
1. Open the attached “IN-113136” project2. Open the “SampleScene“3. In the Hierarchy select Canvas → Image -> Text(TMP) GameObjec... Read more
Memory leak when entering and exiting Playmode repeatedly
Steps to reproduce:1. Create and open a new project2. Open Windows task manager3. Observe the current Unity project memory usage in ... Read more
Node library preview draws the node even if not visible
Steps to reproduce: Download and import the attached "propertydrawer-nodelibrary.unitypackage" Open "{}My Graph{}" Open the node lib... Read more
Variable is not listed in the blackboard search if it is used as a port ...
Steps to reproduce: Create and open a "Simple Graph" Add a "NodeWithPortTypeOption" node Observe that it has a Vector3 port type opt... Read more
"Save As..." throws an error
Steps to reproduce: Create and open any graph asset Click the dropdown next to the save button and select "Save As..." Give it a nam... Read more
[Usability] Scale Mode is set to Constant Physical Size by default in Pa...
Steps to reproduce:1. Create a new project2. In Project window create Create > UI Toolkit > Panel Settings Asset3. Select the ... Read more
Memory leaks occur when Shader with more than 128 keywords is compiled
How to reproduce:1. Delete the Library folder from the “TestURP“ project2. Open the “TestURP“ project3. Open the “Scene“4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions