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Crash on inflate_generic_custom_modifiers when entering Play mode
Reproduction steps: 1. Open the attached project 2. Open scene "Scenes/SampleScene" 3. Enter Play mode Expected result: The Ed... Read more
Vertex snapping doesn't work when the GPU Resident Drawer is enabled
How to reproduce: 1. Open the attached project "3D-Platformer.zip" 2. Select Assets/Settings/URP.asset in the Project window 3. C... Read more
Linux Bug Reporter text input fields ignore Num Lock state and do not al...
How to reproduce: 1. Create an open a new project 2. In the menu bar open the Bug Reporter by going to: Help > Report a Bug... 3. Ma... Read more
Volumetric Light 2D affects 2nd Sorting Layer when it's enabled for 1st ...
How to reproduce: Open the attached project "Light 2D Sorting Issues.zip" Expected results: Volumetric Light doesn't affect 2nd ... Read more
[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce: 1. Open the attached user's project "MinMetaReproProject.zip" 2. Switch to Android Platform 3. Make sure eith... Read more
Custom Inspector created with UIToolkit doesn't prompt the user to save ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. In the Project Window, select “Assets/XML/Manifes1.xml” 3. Lo... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changing a specific ...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Hair“ prefab 3. In the “Explorer: Ready“ window switch the... Read more
Crash on ReadAndActivateObjectThreaded when reimporting a missing PSB fi...
Reproduction steps: 1. Open project “Havoc_test_01.zip” 2. Open “SampleScene” 3. Right-click on the “Astrid_merge_01.psb” file in... Read more
[WebGL] Video stutters when played on iOS
How to reproduce: 1. Open the attached Project "video-player-bug-0" 2. Build and Run the scene "Menu" to WebGL 3. Access the buil... Read more
[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds
Reproduction steps: 1. Download and open the attached "AttachingRiderDebugger.zip" project 2. Open the "MyScript" script and set a b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11