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Netocde 1.0.8 setting composite=true causes ghost data to not always sync
How to reproduce: 1. Expected result: Actual result: Reproduced with: 2022.2.19f1 Could not test with: 2020.3.48f1, 2021.3... Read more
Crash when reloading Domain when an Entity is selected in the Entities H...
Reproduction steps: 1. Open the attached project “InspectorBug.zip” 2. Open the SampleScene 3. Open the “Test” Script 4. Open th... Read more
An exception is thrown when calling GetSingleton<>() in specific method ...
Reproduction steps: 1. Open the “My project” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the “Assets/Scri... Read more
Crash with multiple stack traces when selecting Entity GameObjects
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Entities Hierarchy window select the “Kinematic Body - Simulate... Read more
[ECS]Editor crashes when executing BuildPipeline.BuildPlayer
Reproduction steps: 1. Open the attached project “Crasher” 2. Run the script via the navigation bar: Crash > Crash it Expected ... Read more
[DOTS] Player crashes when finding a Shared Object file
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Click File > B... Read more
"Entity header file couldn't be resolved" related errors when playing a ...
How to reproduce: 1. Open the attached user’s project “HelloCube - 2022.2.0f1.zip” 2. Build And Run 3. Observe the browser’s cons... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
"SGICE002" error is thrown when Building project
How to reproduce: 1. Open the “Boids” project 2. Build the project and observe the Console (File > Build Setting > Build) Expec... Read more
Crash with multiple stack traces when using the EntityManager.CopyAndRep...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Prop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance