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InvalidOperationException when "Open for editing" is unchecked on a Subs...
Reproduce step: 1. Load “Assets/Scenes 1/Main.unity” Scene 2. In the Hierarchy Window select the “SimulationSubscen” Subscene 3. Unc... Read more
An exception is thrown when calling GetSingleton<>() in specific method ...
Reproduction steps: 1. Open the “My project” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the “Assets/Scri... Read more
Crash with multiple stack traces when selecting Entity GameObjects
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Entities Hierarchy window select the “Kinematic Body - Simulate... Read more
[ECS]Editor crashes when executing BuildPipeline.BuildPlayer
Reproduction steps: 1. Open the attached project “Crasher” 2. Run the script via the navigation bar: Crash > Crash it Expected ... Read more
[DOTS] Player crashes when finding a Shared Object file
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Click File > B... Read more
"Entity header file couldn't be resolved" related errors when playing a ...
How to reproduce: 1. Open the attached user’s project “HelloCube - 2022.2.0f1.zip” 2. Build And Run 3. Observe the browser’s cons... Read more
Installing Entities Package throws Burst Errors
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click on the '+' icon ... Read more
EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...
How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce: 1. Open the project “IN_29808” 2. Press File → Build And Run Expected result: build runs successfully Actual resu... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps: 1. Open “MinProject“ 2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain) 3. Ob... Read more
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