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Application cannot be opened error on Pressing help icon in Profiler Window
1. Create a new Project 2. Open Window -> Analysis -> Profiler 3. Press the "?" Icon in the top right Expected result: No err... Read more
visualTreeAssetSource is null when the element is not at the root of the...
Reproduction steps: 1. Open the attached project (IN-6324_UpdatedRepro.zip) 2. Open the SampleScene.unity Scene, located in the /Ass... Read more
Editor crashes when drawing additional mesh after restarting Play mode
Reproduction steps: 1. Open user attached Project 2. Press Play 3. Click "Keyboard" 4. Click in the middle of the screen 5. Hover on... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps: 1. Open the attached “GizmoScaling“ project 2. Open the “SampleScene” scene 3. Make sure “Render Pipeline Asset“... Read more
Performance loss when enabling and disabling ShadowCaster2D
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Notice FPS in the top left corner 4. Press the “Test” butto... Read more
Linker Error: I18N assembly cannot be resolved
Reproduction steps: 1. Open the user’s attached project 2. Build the “SampleScene” scene with the IL2CPP backend Expected resul... Read more
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more
[M1] Memory leak and crash when using VertexID in Shader Graph
Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more
GUIStyle.CalcHeight returns different values when DPI scaling is set to ...
How to reproduce: 1. Open the user's attached "GUIStyleCalcHeightBug" project 2. Make sure your display scaling is set to 100% 3. Cl... Read more
SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...
How to reproduce: 1. Open the user's attached "SettingsProviderBug" project 2. Open the "Edit -> Project Settings-> Test" window fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object