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UI Toolkit: UI Document asset has broken links to its documentation
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
"Entity header file couldn't be resolved" related errors when playing a ...
How to reproduce:1. Open the attached user’s project “HelloCube - 2022.2.0f1.zip”2. Build And Run3. Observe the browser’s console Ex... Read more
Reordering handles don't appear in the ListView
Expected: The list view items have reordering handles. Actual: they don't. User can't reorder the llist. Repro code attached. Add it... Read more
ListView height does not match the Overlay height when creating a custom...
How to reproduce:1. Open the user attached project “23_1.zip“2. Observe the “Overlay With List View” Overlay in the Scene view Expec... Read more
UI Builder section has scrollbars in the "Inspector" section, which are ...
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Wind Zone: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "3D Object" > Click "Wind Zone" The component "WindZone"... Read more
CinemachineVirtualCamera rotation speed changes when VSync is turned off
Reproduction steps:1. Open the attached “cinemachine-repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and move mouse ... Read more
Event System: Component titles should be listed with spaces
Repo steps: Open Unity Scene In Hierarchy > Right click > Hover on "UI" > Click "Event System" The component "EventSystem" ... Read more
Documentation page is not displayed when the "Panel Settings" question m...
Repo steps: Right click in the "Project" section > Create > UI Toolkit > Panel Settings Asset In the Inspector click on the... Read more
Unity doesn't free up memory when deselecting items which were used by S...
Reproduction steps:1. Open the attached project “MemoryRepro”2. In the Project window select the “Assets/Resources/Smart Textures” f... Read more
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