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0
votes
Fixed

[UWP] build Crashes when trying to switch Scene

Universal Windows Platform

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more

0
votes
Fixed

globalgamemanagers.assets contains references to platform-specific scrip...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more

1
votes
Fixed

[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...

Package: Visual Effect Graph

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May 17, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new project or open the existing one2. Create a new VFX Graph and open it3. Save the Graph Expected res... Read more

0
votes
Won't Fix

Addressables Labels are lost when creating Settings inside of batched As...

Package: Addressables

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May 17, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the user's attached project2. In the topbar menu select Bug > Run3. Select Window > Asset Management ... Read more

0
votes
By Design

GenericMenu shows as disabled on macOS ModalUtility window

IMGUI

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Mar 29, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "MenuTest.zip"2. Right-click inside the Assets folder in the Project window3. Cl... Read more

0
votes
Fixed

OpenCL max alloc size exceeded when baking probe volumes

Progressive Lightmapper

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May 17, 2021

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Version/s: 2021.2

Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more

0
votes
Fixed

Editor Toolbar button icons not aligned to button center, button/dropdow...

IMGUI

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May 17, 2021

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Version/s: 2021.2.0a18

Steps to reproduce:1. Create/Open any Unity project2. Observe Play, Pause, and Step buttons, account, layer, and layout dropdowns Ex... Read more

0
votes
Not Reproducible

Addressables.LoadAssetsAsync retrieves duplicate entries when the Fast M...

Package: Build Pipeline - Addressables

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May 17, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Open the Adressables Groups window (Window > Asset ... Read more

1
votes
By Design

[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...

Package: ARKit

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Apr 16, 2021

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Version/s: 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open customer's attached project (steps for access in steps)2. Build for iOS and open the Xcode project genera... Read more

0
votes
Fixed

[Input System] GetDevice<T>.IsActuated reports incorrect results after a...

Package: Input System

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May 14, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open attached project "InputActuatedTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Project window, o... Read more

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