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[iOS] An application sound starts playing for a few seconds when Siri be...
How to reproduce:1. Open the attached Unity project "SoundSystem.zip"2. Build and Deploy the project to a device3. Make sure that th... Read more
NavMeshSurface shows different result compared to Navigation system NavM...
Reproduction steps:1. Open the attached project "Sample Project"2. Open "SampleScene" scene (Assets/Scenes/SampleScene)3. Open Navig... Read more
[HDRP] Tonemapping not applied when switching scenes with Show Cascades ...
Version tested: trunk + HDRP 14.0.3 (bf457debae28) Steps to reproduce: 1) Open attached project, Outdoor scene 2) In Sky and Fog vol... Read more
[HDRP] Deleting a decal material that is currently in use crashes the re...
Version tested: 2022.2.a16 (17114ee23d5f) + HDRP from Packman Steps to reproduce: 1) Simply create an empty HDRP project 2) Create a... Read more
A tiny gap in an Obstacle when it carves the Nav Mesh
Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more
[Backport] Instanced URP Shaders using Spherical harmonics variables cau...
How to reproduce:1. Open the attached project "DrawMeshLongFirstCallURP.zip"2. Open the "BrokenShaderScene" Scene3. Open the Build S... Read more
IL2CPP build fails when using an assembly renamed via Sentry's assembly ...
Reproduction steps:1. Download and open the attached project called: "unity_2022_1.zip"2. Build the project Expected result: Build s... Read more
Crash on CachedWriter::Write when building AssetBundle (.byte file >2GB)
Reproduction steps:1. Open the user’s attached project2. Click “Assets/Video/sample.bytes”3. In the Inspector Window, under the “Ass... Read more
Editor window size and mode are not included when saving/loading a layout
Reproduction steps:1. Open the “MinProject” or any Unity project2. Maximize the editor3. Save a layout (Window > Layouts > Sav... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved