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Dropdown context menu opens in the wrong place when another section is f...
Reproduction steps:1. Open the attached “VFX_Dropdown.zip” project2. Open the “Test.vfx” from the Project Window3. Select/focus on t... Read more
Crash on SendShadowCullingCallbacks when using ScriptableRenderContext.C...
Reproduction steps:1. Open the attached project "CrashPROJECT"2. Open “SCENE“ scene3. Select “RPASSET“ in the project window and ena... Read more
Visual Effect Graph window has corrupted "lock" icon
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
MacOS Player - Disabling URP SSAO breaks terrain & lightning
Reproduction steps:1. Open the attached “Repro“ project2. Build And Run the project (File > Build And Run)3. Start up a “Survival... Read more
Visual Effects Graph node expansion icon is corrupted
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Focused Inspectors do not repaint on every frame when playing a models A...
Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more
MissingComponentException not being thrown when inside an Awaitable
Reproduction steps:1. Open the attached project ("AwaitableBug")2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select ... Read more
"NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Setting Shader Graph to Surface Type "Transparency" and Render Face "Bot...
How to reproduce:1. Create a new URP Unity Project2. In the project window, right-click -> Create -> Shader Graph -> URP -&... Read more
Warning "Unknown pseudo class "multiline"" is logged when the Animator i...
Steps to reproduce: Create a URP 3D Project Ensure you are using the advanced Object Picker: Preferences > Search > Search Eng... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned