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Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
Shadow cascade culling does not work when used with Skinned Mesh Rendere...
Reproduction steps:1. Open the attached “IN-95563.zip” project2. Open the “SampleScene”3. In the Hierarchy, disable the “MeshRendere... Read more
"EntityComponentStore.AssertCanAddComponent" tests the wrong archetype w...
Reproduction steps:1. Open the attached “IN-93100” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
Asset is not found when using Label search in Search Bar
Steps to reproduce:1. Open the attached “Test.zip” project2. In the Project Window, select the “Sphere.prefab”3. In the Inspector Wi... Read more
Editor crashes when opening Project Auditor window of 3rd party jillejr....
Reproduction steps:1. Open the attached project "ReproProj"2. Open Window > Analysis > Project Auditor Expected result: The Pr... Read more
Crash on BucketAllocator::Allocate when using an ML Agent
How to reproduce:1. Open the “IN-94842_repro“ project2. Open the “SampleScene“3. Enter Play Mode and exit Expected result: The Edito... Read more
Recording highlight is not shown when switching between the two GameObje...
How to reproduce:1. Open the attached project "Test"2. Open the "SampleScene" scene3. Make sure to have the "Animation" tab opened a... Read more
Animator "Conditions" tab breaks when the only Parameter is deleted and ...
How to reproduce:1. Open the attached project "Test"2. Open the "SampleScene" scene3. Make sure to have the "Animator" tab opened an... Read more
"Shader error in 'Universal Render Pipeline/Lit': maximum ps_5_0 sampler...
Reproduction steps:1. Open the attached “repro_IN-92431“ project2. Make sure that the “LOD Cross Fade” parameter is enabled in the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code