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System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: # Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" # Build the project for UWP # Open the built sol... Read more
Cannot scroll up/down a Frame Debugger event panel when mesh preview is ...
Reproduction steps: 1. Open the “MeshPreview“ project and the “SampleScene“ scene 2. Open Frame Debugger and click “Enable” 3. Se... Read more
[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project 2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings 3. Build ... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce: 1. Open the attached project ("1331091.zip") 2. Open "SimpleScripts.cs" in Assets/Editor 3. Notice how there are t... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
Scene Depth node doesn't return a proper depth value when used in a Deca...
Repro steps: * Open the scene in the attached project * Look at the rendering (see attached image) From left to right the de... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more
Unity 5.5 corrupts scene or incorrectly reports it as corrupted
- Download and import the Asset Store Package called BIG Environment Pack - Try to open the scene Isle_01 from the Scenes folder Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture