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Silent crash when going to another scene for a second time
Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. Click the hamburger menu in the upper right corner 4. ... Read more
Linker Error: I18N assembly cannot be resolved
Reproduction steps: 1. Open the user’s attached project 2. Build the “SampleScene” scene with the IL2CPP backend Expected resul... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project... Read more
[Backport] [Windows] Popup Window does not receive mouse events when hov...
How to reproduce: 1. Create a new empty project 2. From the Scene view View Options toolbar, select the Effects button and menu (act... Read more
[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...
Reproduction steps: 1. Open the attached user's project "UIToolkit.zip" 2. Enter Play Mode 3. Enable the Stats window in Game Vie... Read more
UI Documents are not opening when pressing the "Open in the UI Builder" ...
How to reproduce: 1. Open the attached project "OpenBug.zip" 2. In the Project window open the "NewUXMLTemplate.uxml" file 3. In the... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps: 1. Open the attached project "Temp2020.3.33.zip" 2. In the Project window select the "StrangeBehaviour" C# scrip... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more
[Ubuntu 20.04] Editor does not open when creating Cinematic Studio templ...
How to reproduce: 1. Open UnityHub 2. Click Create Project 3. Find Cinematic Studio template and click Download Template 4. Clic... Read more
Monitor.Wait returns false when running tests with IL2CPP
How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object